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Coma Witch - 3D Environment

In approaching this scene, I had a clear vision of the story I wanted to tell and the method by which I would execute it. Creating a landscape and outdoor environment in Houdini, particularly incorporating foliage, provided an excellent opportunity for practice. I dedicated additional time to developing tree and bush recipes, aiming to streamline the creation of future environments.

The scene was inspired by a song that depicts a car crash victim in a coma, with a thematic influence drawn from the film The Ritual. I focused on introducing contrasting elements—such as clean and dark elements—into a woodland setting to evoke tension and depth.

This project presented a valuable challenge, allowing me to complete a scene within a short time frame of only a few weeks with existing assets, all while maintaining a simple yet impactful theme. It also gave me the chance to hone my sequencer skills, aligning the visuals with a selected portion of the song to reinforce the emotional tone.

Retextured Hospital bed

Retextured Hospital bed

Quick run through of setting up my procedural foliage through Houdini and an HDA.

Had a little fun playing with a more panicked camera shot.