Mike Perzel
3D Prop / Environment Artist
Toronto, Canada
Summary
Exploring and Working in 3D art since 2017, Creating Environments and Assets for people to discover and explore. Skilled in Blender 3d, Autodesk Maya, Unreal engine, and Substance Painter. Graduate of Centennial College and Seneca's Game Art and Animation program.
Skills
3D ModelingDigital SculptingPBR TexturingEnvironment DesignHard Surface ModelingProp ModelingEnvironment ModelingArchitectural VisualizationProp DesignHigh-poly ModelingLow-poly Modeling
Software proficiency

Photoshop

Substance 3D Painter

Substance 3D Designer

ZBrush

Unreal Engine

Maya

Houdini

Blender

3ds Max