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Mike Perzel
Mike Perzel
3D Prop / Environment Artist
Toronto, Canada

Summary

Exploring and Working in 3D art since 2017, Creating Environments and Assets for people to discover and explore. Skilled in Blender 3d, Autodesk Maya, Unreal engine, and Substance Painter. Graduate of Centennial College and Seneca's Game Art and Animation program.

Skills

3D ModelingDigital SculptingPBR TexturingEnvironment DesignHard Surface ModelingProp ModelingEnvironment ModelingArchitectural VisualizationProp DesignHigh-poly ModelingLow-poly Modeling

Software proficiency

Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Maya
Maya
Houdini
Houdini
Blender
Blender
3ds Max
3ds Max

Reel