Last year at @up360inc we did a VR/AR Simulation to remove a car battery from the Ford mustang EV. I worked on reducing the polycount on the downloaded model (from 500k tris) to 50k, and modeled the battery and all of the components inside.
I put this scene together as a chance to play with the new orthographic camera in unreal engine 5.5 it was super easy to set up. Also used this as a chance to check out the new substrate materials!